﻿using strange.extensions.dispatcher.eventdispatcher.api;
using strange.extensions.mediation.impl;
using System;
using System.Collections.Generic;

using UnityEngine;
using UnityEngine.UI;

namespace CommonIoC
{
   
    public enum PersonOneZhuangBeiViewEvent
    {
        ClickBack,
        ClickSetZhuangBeiItem,
        ClickDrop
    }
     public class PersonOneZhuangBeiView : BaseEaseUIView
    {

        [Header("物品的显示信息")]
        public Text itemName;
        public Text itemType;
        public Text itemAddAttack;
        public Text itemAddFangWei;


        [Header("物品的使用，扔掉按钮")]
        public Button btn_Set_zhuangBeiThis;

        public Button btn_drop;
     

        public Button btn_back;

    }

   

}
